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Modern Warfare 3; MEGA THREAD!

Discussion in 'Computers, Games, Electronics etc' started by jamesA, Dec 2, 2011.

  1. jamesA

    jamesA Well known pissed off telephone guy VIP

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    This is a work in progress... but here's what I've gathered so far...

    Weapons with Proficiences & Attachments
    Assault Rifles
    M4A1 - [default]
    M16A4 - (3 round burst) [default]
    SCAR-L - [Rank 6]
    CM901 - [Rank 18]
    Type 95 - (3 round burst) [Rank 32]
    G36c - [Rank 42]
    ACR 6.8 - [Rank 50]
    MK14 - [Rank 60]
    AK-47 - [Rank 68]
    FAD - [Rank 78]

    Proficiencies
    Kick - [Level 4]
    Impact - [Level 9]
    2 Attachments - [Level 12]
    Focus - [Level 16]
    Breath - [Level 22]
    Stability - [Level 28]

    Attachments
    Red Dot Sight - [Level 2]
    Silencer - [Level 5]
    M203/M320/GP25 Grenade Launcher - [Level 8]
    ACOG Scope - [Level 11]
    Heartbeat Sensor - [Level 14]
    Holographic Sight - [Level 17]
    Shotgun - [Level 20]
    Hybrid Sights - [Level 23]
    Extended Magazines - [Level 26]
    Thermal Scope - [Level 29]

    Submachine Guns
    MP5 - [default]
    UMP45 - [default]
    PP90M1 - [Rank 28]
    P90 - [Rank 38]
    PM-9 - [Rank 56]
    MP7 - [Rank 74]

    Proficiencies
    Kick - [Level 4]
    Range - [Level 9]
    2 Attachments - [Level 12]
    Focus - [Level 15]
    Melee - [Level 21]
    Stability - [Level 28]

    Attachments
    Red Dot Sight - [Level 2]
    Silencer - [Level 5]
    Rapid Fire - [Level 11]
    ACOG Scope - [Level 16]
    Holographic Sight - [Level 19]
    HAMR Sight - [Level 22]
    Extended Magazines - [Level 24]
    Thermal Scope - [Level 26]

    Light Machine Guns
    L86 LSW - [default]
    MG36 - [default]
    PKP Pecheneg - [Rank 14]
    MK46 - [Rank 54]
    M60E4 - [Rank 72]

    Proficiencies
    Kick - [Level 4]
    Impact - [Level 9]
    2 Attachments - [Level 12]
    Focus - [Level 16]
    Speed - [Level 21]
    Stability - [Level 28]

    Attachments
    Red Dot Sight - [Level 2]
    Silencer - [Level 5]
    Grip - [Level 8]
    Rapid FIre - [Level 11]
    Heartbeat Sensor - [Level 20]
    Holographic Sight - [Level 22]
    Extended Magazines - [Level 25]
    Thermal Scope - [Level 27]

    Shotguns
    USAS12 - (Full Auto) [Default]
    KSG 12 - (Pump Action) [Default]
    SPAS-12 - (Pump Action) [Rank 8]
    AA- 12 - (Full Auto) [Rank 26]
    Striker - (Semi-Auto) [Rank 48]
    Model 1887 - (Lever-Action) [Rank 62]

    Proficiencies
    Kick - [Level 4]
    Focus - [Level 9]
    2 Attachments - [Level 14]
    Melee - [Level 19]
    Range - [Level 23]
    Damage - [Level 28]

    Attachments
    Grip - [Level 2]
    Silencer - [Level 5]
    Red Dot Sight - [Level 12]
    Holographic Sight - [Level 17]
    Extended Magazines - [Level 26]

    Sniper Rifles
    Barrett .50 Cal - (Semi-Auto) [Default]
    L118A - (Bolt Action) [Default]
    Dragunov - (Semi-Auto) [Rank 12]
    AS50 - (Semi-Auto) [Rank 22]
    RSASS - (Semi-Auto) [Rank 44]
    MSR - (Bolt Action) [Rank 66]

    Proficiencies
    Kick - [Level 4]
    Impact - [Level 10]
    2 Attachments - [Level 14]
    Focus - [Level 18]
    Speed - [Level 24]
    Stability - [Level 28]

    Attachments
    ACOG Scope - [Level 2]
    Silencer - [Level 5]
    Heartbeat Sensor - [Level 13]
    Extended Magazines - [Level 15]
    Thermal - [Level 19]
    Variable Zoom Scope - [Level 22]

    Riot Shield - [Default]
    Proficiencies
    Melee - [Level 5]
    Speed - [Level 10]

    Secondary Weapons
    Machine Pistols
    FMG-9 - [Default]
    MP9 - [Rank 16]
    Skorpion - [Rank 36]
    G18 - [Rank 70]

    Attachments
    Silencer - [Level 2]
    Akimbo - [Level 5]
    Red Dot Sight - [Level 7]
    Holographic Sight - [Level 8]
    Extended Magazines - [Level 10]

    Pistols
    USP .45 - [Default]
    P99 - [Rank 10]
    MP412 - (Revolver) [Rank 30]
    .44 Magnum - (Revolver) [Rank 46]
    Five Seven - [Rank 58]
    Desert Eagle - [Rank 76]

    Attachments for MP412, .44 Magnum, & Desert Eagle
    Akimbo - [Level 5]
    Tactical Knife - [Level 7]

    Attachments for USP, P99, & FiveSeven
    Silencer - [Level 2]
    Akimbo - [Level 5]
    Tactical Knife - [Level 7]
    Extended Magazines - [Level 10]


    Launchers
    SMAW - (Free Fire/Vehicle Lockon) [Default]
    Javelin - (Location/Vehicle Lockon) [Rank 24]
    Stinger - (Vehicle Lockon Only) [Rank 40]
    XM25 - (Airburst 25mm Grenade) [Rank 52]
    M320 GLM (40 mm Grenade) - [Rank 64]
    RPG - (Free Fire) [Rank 80]

    Sight Reticules
    Target Dot
    Delta
    U-Dot
    Mil-Dot
    Omega
    Lambda

    Weapon Proficiencies
    Kick - Decrease the recoil while firing your primary
    Range - Increase the effective range of your primary
    Focus - Flinch less when shot and hit
    Attachments - Allows two attachments on your primary
    Melee - Increase the range and speed of your melee
    Stability - Decrease the sway of the gun while ADS
    Impact - Increases the bullet damage through materials
    Speed - Allows faster movement while primary is equipped
    Damage - Allows for more shotgun damage
    Breath - Hold your breath while ADS

    Camoflages & Unlock Level
    A=Assault, S=SMG, Sh=Shotgun, L=LMG, Sn=Sniper
    Classic; All guns at Level 3
    Snow; A,L - 5 S,Sh,Sn - 6
    Multi; A,L - 6 S,Sh - 7 Sn - 8
    Digital; A,S,L - 8 Sh - 10 Sn - 11
    Hex; A,S,L - 10 Sh - 11 Sn - 16
    Choco; A,Sh,L - 13 S - 14 Sn - 20
    Snake; A,S,Sh,L - 18 Sn - 23
    Blue; A - 24, S - 25, Sh - 21, L - 23, Sn - 25
    Red; A,S,Sh - 27 L,Sn - 26
    Autumn; A - 30, S,Sh,L,Sn - 29
    Gold; All guns at Level 31

    Equipment
    Lethal
    Fragmentation Grenade - [Default]
    Semtex Grenade - Sticky timed explosive grenade [Default]
    Throwing Knife - Throw this at someone, it'll kill them [Rank 10]
    Bouncing Betty - Springs up from ground before exploding [Rank 37]
    Claymore - motion sensor activated [Rank 53]
    C4 Pack - Player thrown and detonated explosive pack [Rank 67]

    Tactical
    Flash Grenade - [Default]
    Concussion Grenade [Default]
    Scrambler - Proximity based Radar Jammer [Rank 13]
    EMP Grenade - Temporarily disables enemy equipment/killstreaks in affected area [Rank 21]
    Smoke Grenade - Smoke screen Grenade [Rank 29]
    Trophy System - Blocks and deflects enemy explosives [Rank 45]
    Tactical Insertion - Allows player to choose where to respawn [Rank 61]
    Portable Radar - Motion sensor radar [Rank 77]

    Perks
    Tier One
    Recon - [Default] Paint enemy location on map with explosive damage
    Pro - Paint enemy location on map with bullet damage
    Sleight of Hand - [Default] Reload faster
    Pro - Swap weapons faster
    Blind Eye - [Rank 11] Undetectable by aircraft, sentries, & thermal
    Pro - Allows faster lock onto aircraft
    Extreme Conditioning - [Rank 22] Sprint longer distances
    Pro - Climb obstacles faster
    Scavenger - [Rank 39] Refill weapon ammunition from fallen enemies
    Pro - Extra magazines

    Tier Two
    Quickdraw - [Default] Faster ADS
    Pro - Recover from grenade and equipment use faster
    Blast Shield - [Default] Take less damage from explosives
    Pro - Immune to flash and stun grenades
    Hardline - [Rank 15] Lessens amount of kills required to obtain killstreak reward
    Pro - Allows two assists to count toward your killstreak
    Assassin - [Rank 27] Immune to UAVs, heartbeat sensors, portable radar, & thermal
    Pro - Immune to Counter UAV & EMPs
    Overkill - [Rank 47] Allows two primary weapons
    Pro - Allows you to put an attachment, proficiency & camo on your second primary weapon

    Tier Three
    Marksman - [Default] Identify enemies at longer range
    Pro - Hold your breath longer while scoped
    Stalker - [Default] Allows faster movement while aiming down sights
    Pro - Delay enemy claymores
    Sit Rep - [Rank 19] Paints placed enemy explosives bright red
    Pro - Louder enemy footsteps
    Steady Aim - [Rank 30] Increases hip-fire accuracy
    Pro - Quickly aim down sights while sprinting
    Dead Silence - [Rank 35] Quieted footsteps
    Pro - Take no falling damage

    Killstreaks
    Killstreak Defaults
    Assault: UAV, Predator Missile, & Helicopter
    Support: UAV, Counter UAV, & Ballistic Vests
    Specialist: Unlocked at Rank 20

    Killstreak Unlock Levels
    Rank 5, ... 36, 43, 65, 67, 73.... (forgot to keep track of these this Prestige...)

    Assault Killstreaks - Killstreaks reset to zero upon death.
    UAV - 3 kills
    Care Package - 4 kills
    IMS - 5 kills
    Predator Missile - [Player Controlled missile, RT fires rocket afterburner] 5 kills
    Sentry Gun - [Player Controlled] 5 kills
    Precision Airstrike - 6 kills
    Attack Helipcopter - 7 kills
    Strafe Run - 9 kills
    Little Bird Guard - 9 kills
    Assault Drone - [Player Controlled] 10 kills
    AC-130 - [Player Controlled] 12 kills
    Pavelow - 12 kills
    Juggernaut Armor - 15 kills
    Osprey Gunner - [Player Controlled, drops 4 Care Packages] 17 kills

    Support Killstreaks - Killstreaks DO NOT reset upon death, and will circle around again.
    UAV - 4 kills
    Counter UAV - 5 kills
    Ballistic Vests - [drops vests for you and teammates] 5 kills
    Airdrop Trap - [drops a boobytrapped care package] 5 kills
    Sam Turret - 8 kills
    Recon Drone - [Player Controlled mini helicopter used to target enemies] 10 kills
    Remote Turret - [Player Controlled Sentry Gun] 12 kills
    Stealth Bomber - 14 kills
    EMP - 18 kills
    Juggernaut Recon - [Armor + Riot shield] 18 kills
    Escort Airdrop - [Osprey Gunship that drops 4 care packages and watches over area] 18 kills

    Specialist Killstreaks
    Allows you to choose extra Perks to use for your class after 2, 4, & 6 kills. An 8 killstreak will give you all perks at the same time.

    Death Streaks
    Juiced - 4 deaths [Default] (Allows faster movement for short period of time)
    Final Stand - 4 deaths [Level 15] (puts you down and allows use of main gun, you will stand up if not shot again)
    Martyrdom - 4 deaths [Level 32] (drop live grenade upon death)
    Revenge - 5 deaths [Level 51] (Icon on screen shows location of last player to kill you)
    Deadmans Hand - 6 deaths [Level 57] (pull out C4 detonator before dying)
    Hollow Point - 8 deaths [Level 71] (Increased bullet damage)

    MW3 Maps
    Arkaden
    Bakaara
    Bootleg
    Carbon
    Dome
    Downturn
    Fallen
    Hardhat
    Interchange
    Lockdown
    Mission
    Outpost
    Resistance
    Seatown
    Underground
    Village
     
    Last edited: Dec 30, 2011
  2. jamesA

    jamesA Well known pissed off telephone guy VIP

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    Fixed the font. That was driving me crazy.
     
  3. eg6sir

    eg6sir Supa Mod Moderator VIP

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    i'd bold the list and leave the descriptions regular.. or try it on a section to see how it looks
     
  4. jamesA

    jamesA Well known pissed off telephone guy VIP

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    I'd find it hard to look at. Did it the same way I did the MW2 thread.
     
  5. eg6sir

    eg6sir Supa Mod Moderator VIP

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    thats cool then.. its much easier to read than it was before.. that font was horrible
     
  6. jamesA

    jamesA Well known pissed off telephone guy VIP

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    I copy and pasted it from WordPad, It has a different font/font size format. It was pretty horrid.
     
  7. BrutalB83

    BrutalB83 Brutal Moderator Moderator VIP

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    Hollow Points increases your bullet damage until you get one kill. Kind of like Stopping Power...
     
  8. jamesA

    jamesA Well known pissed off telephone guy VIP

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    I thought that was what it was, thanks Brutal. Got home tonight and found out all the unlock levels for most everything. Will be adding that in tomorrow. :)
     
  9. jamesA

    jamesA Well known pissed off telephone guy VIP

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    Added ALOT today, still got some stuff to add in.
     
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