Discussion in 'Members' Lounge' started by YouKnowWhoIBee, Dec 27, 2006.
best score was a 60.
ah, i was playing this last week
i think i got to 73
best one to use is the water/ice
has the best range/damagerice ratio
so far my best is 64 pts
i suck at it is there some sorta tric because i cant get over a score of 20
74 points! Very addictive.
If you build up water/ice in the center, in a straight line, there range eventually builds up to hit anywhere on the screen. I can't get higher than 70-74 with this method.
How the hell do you upgrade your damn towers?
you click on the one you wont to upgrade and if you have enough money then click on the arrow and it will up grade it. im kicking its ass right now as i type lol
I'm stuck at 74 waves as well. Seems to be as far as you can get with a mostly water tower setup. I have half a mind to graph the damage and range for each tower at each level to find the optimal damage per dollar ratio.
thats what i found to be the best method as well
i think i put in 2 days at work doing this
sadly enough i did a spreadsheet for it
the advertised increases don't match what you actually get but its pretty close
the wood/tree towers have the most damage for the cheapest 9000 for about 2300 ish if my memory is correct, but their range sucks and they don't seem to out perform the water towers
i even did the big tower and upgraded that a few times but it royally sucks
shyt most i got was 63.....addicting as hellllllll!!
I charted out the efficiency levels as well (So sloooow at work this week).
The water tower is in fact the most efficient while leveling up, by quite a bit. However, the final level of water tower is the only level in the game where efficiency actually drops when you go up. The scribbly lines over the tower indicate to me that the designer meant to remove the tower but never did, as it's not balanced at all. Because of this I don't even count that last level of water tower.
The leaf tower, while not nearly as efficient while it's leveling up, is the most efficient tower by far once you max it out. It underperforms the water tower at every level but the max, where it then beats out even the 'proper' max water level by a huge margin.
The only problem is that leaf towers are so inefficient at lower levels that they can't keep up with the pace of the attacking army; you can't get them leveled fast enough. So what I do is build a single efficient-during-leveling water tower to hold off the army to provide time for my leaf towers to level up. One water tower in the middle of the map leveled up to the 'large whisker' level can provide enough time to max out a few leaf towers. Then I continue maxing out leaf towers from there, one at a time. No sense in leveling multiple leaf towers at once due to their low efficiency at all levels but the max.
At the very end when things are getting tight, I drop down a few mid-level water towers, which are as efficient as I can manage at the time. That provides an extra wave or two of survival. I'm sure this stage of the fight can be tweaked alot for more survival.
I managed to break my record with this and hit 77 waves.
EDIT: Fire towers, while slightly more efficient than water, don't work well due to their very short range; you end up needing more of them to do the same job that one water or leaf can do because of it. And forget the big towers, their efficiency is abysmal, and also goes down when you upgrade them.
ok does anyone else have problems with damn towers disappearing?
it happens to me constantly, highest ive gotten is 68 so far
It seems they disappear if you put another tower too close to it. I've also seen more than 8 army dots, too. Not the most bug free game in the world.
So far my most consistant high level is 76, I've used a similar technique as darkhand
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