woop woop
its my lucky day.
when do the codes run out? i have one off a 20oz bottle at home to use also.
Not till the end of December I believe...
i also have my one prestige token to burn up.
i don't know if i want the 2 hours of double xp, or if i should unlock a gun, i'm holding off on using it until i see all the guns and figure out what i like the best.
I would probably just go with the 2 hours of double xp. Like you said, you can mess around with the guns on your first run up to 80 and then decide on one to unlock if you want to prestige...
not such a fan of the perk system on MW3, it seems you need blind eye pro and assassin pro, plus the silencer to keep off the maps. so you lose out on quickdraw and sleight of hand
I noticed that too. At first I was annoyed by it, but I think it's actually for the better. It's more balanced. In Black Ops you could do Sleight of Hand, Lightweight, and Marathon for a run n' gun class, or you could just swap Lightweight for Ghost and have a class that's still highly mobile yet now invisible to radar, and that's what a lot of people did.
With this though, you have to give stuff up in order to get other stuff. Want to be completely invisible? You can do it with Blind Eye, Assasin, and Ninja, but you give up any option to move quickly/shoot quickly/etc.
I find that Sleight of Hand, Quickdraw, and Stalker works pretty good for assault rifles. And for SMGs I've been doing Sleight of Hand, Quickdraw, and Steady Aim, especially if you use akimbo machine pistols for a secondary...
does anyone know if the pro perks just keep getting faster as you reach pro II or pro III?
I don't think so, I think the additional challenges are just for more XP...